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Showing posts from May, 2011

Higher settings

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Generall look development. More detailed render, tighter animation and I also started to look into some camera artefact to add a gritty look. Thinking about shooting some live light elements for the superbright moments.

noise intro

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This is a downsized version but it got audio. Improved level of details, worked some on the synch to the audio (which Meshuggah's song shed).