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Showing posts from February, 2008

Continuously

A general update (94MB) , fixing transition glitches and minor stuff. Small step for me, big step for the film I guess. Going back to old files and pushing render is allways a scary thing as I tend to redo the whole segment. I guess that some kinda professionality has been forced upon me as I find my files very manageable and organized. Strange. It's like coming home and wondering who's cleaned your room. Thx to the the progress this week I'm probably getting a working version the nearest weeks. Found this old thing though, I think it had a realistic and sharp quality that I've been walking away from. Maby I should reserve some time to build that in.

shopping mall

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Worked on the BG element for the shopping segment.

Final scene

Animated a couple dudes, the process is going faster then I've could have hoped for, though I've skipped the last polisihing step for them all as I expect to get some comments from my coworkers who do character animation proffesionally. Still missing the dissintegration part but here's a good preview of the last scene (the last guys are putting up windturbines which they then hold onto). Also updated the full preview (70 MB). A brief time estimation says I've got a first full feathered final film in ~5 weeks.

Outlines

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Added an outline stroke for the shatterpieces to display the cracking.

Shatter plane mesh01

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Created a procedure for braking up the plane body. The cylinders represent the windmills and is copied up on a set of arbitrary chosen points, the object then is divided into shards around those points leaving one platform for every point. I'm thinking of adding some secondary stuff to this but I think I want to animate the shards first

shooter01

Animated the shooting guy in the airplane. Will do for now.

body art 02

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My side, waiting for Simons. This looks better zoomed in I think.

body art

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An anxious night a while back, while trying to sleep, I had an idea of what I could do for Daliga Gatans next gig. I told it for Simon the dude who wanted in on this one. This is a chunk of what I've brushed up tonight. We took photos of ourselfs in the bathroom, smudge them together in PhSh, collected all the photos we had with a "near and human" feel to it. Still got some work to finish up before Saturday when our naked skin could be cover the wall of Norrlands Operan.