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Showing posts from December, 2011

Snow v001

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First test on snow element . No dynamics, all movements is just noisy jiggles.

Aurora v004

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Test on composition of a bunch of lines. Half satisfied with it and I reckon I rest this until I got the proper scene to work on. Here's the comp , and here's the input animation .

Tree concept

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My friend and former college Simon Gustafsson has made this lovely still of the tree structure. I needed a more trained eye to nail design and composition as starting point for my 3d model. It's a lesson from previous project- I need to outsource vital decisions to specialists. You might say I need to understand my weeknesses rather then to try to become the complete generalist. Would love to get back to work on this project right away but that short film got a deadline in February.

Aurora v003

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Test one. Test two. Same animation, different settings on apperance. Changed to a more man made animation method to match reference videos. Will now draw up a more complex composition of animated lines. Btw- visited the shoot yesterday and pictures looks great so I left with new inspiration.

Aurora v002

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Progress. Think I got this fairly under control now. Compression takes away a lot of details but it's there. Need to work on the large scale anim now.

Aurora particles v001

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Comped particles from yesterdays anim.

Short film and Aurora B look dev

Currently working on a short film project, two effects needs to be lookdev'ed- "snow" and "northern lights". Been working on the latter, here's the animation pass . I believe I get enough niceness from this approach of simulating realistically rather then some kind of motion graphic trick solution which would be cheaper but not as fluid in it's movements. It's interesting that I haven't seen anywhere where they succeed with this thing. Maby because all cool script writer lives too far from where the auroras is happening.