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Showing posts from February, 2012

final 3d look

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3d render handed over to out art department Marcus Forsberg. He will now paint over this and give it a more stylized look which we will then recreate in 3d.

flyover almost all elements

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Distance fog, more forests, more hills, ground more detailed, ground textured and overall more details.

smoke applied

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Smoke in scene.

first procedural objects brought into shot scene

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Some of the procedural elements applied to the scene geo.

ff growth

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Started a procedure to dress up the landscape and make it's shape a bit more interesting. Some grass, stones and trees in there so far. Before/after in the picture.