Friday, March 9, 2018

Procedural edge group straighten

Straightening of edge groups on triangular meshes. Black line shows group on original mesh, gap shows the split up, smoother, new path.
This is done by flipping edges to get optimal path flow. Setup file.

Saturday, January 27, 2018

Cloth demo gif

Made an example to clearer show the benefit of the OpenCL cloth solver. 

First substance material test

First ever test making a Substance designer material from scratch. 

Monday, January 15, 2018


One of my first posts ever was an attractor. It's a bit easier to work with these things nowadays. Was suppose to help someones with a line of vex code but got hooked finding interesting numbers for it.

Sunday, November 12, 2017

Clother improved

Improved solving. Now stepping from rest rather than trying to jump to end position and then solve that. 

Sunday, October 29, 2017

OpenCL cloth

Converted the setup to OpenCL for major performance boost. Next I need to unpin my points at collision.