Monday, October 2, 2017

procedural cloth

Dusting of this space. First time in long time not doing anything outside work. Here's a functional procedural cloth solver. Lot's of potential improvements, reckon I first need to specify what I need it for. Originally started out looking for better models when dealing with deformations. Sooner or later I need to bring it into OpenCL though, this pic takes about 15 secs. 

Sunday, January 8, 2017

uv island work file

Worked on a function to remove overlapping uv islands and also to group similar uv shapes together, iaw place similar shaped uv islands in the same uv space.