Posts

Showing posts from October, 2017

OpenCL cloth

Image
Converted the setup to OpenCL for major performance boost. Next I need to unpin my points at collision. 

procedural cloth

Image
Dusting of this space. First time in long time not doing anything outside work. Here's a functional procedural cloth solver. Lot's of potential improvements, reckon I first need to specify what I need it for. Originally started out looking for better models when dealing with deformations. Sooner or later I need to bring it into OpenCL though, this pic takes about 15 secs.