
Virtually done with 330 (see top image). Starting the following shot which is basically the same thing but with camera lower and further out. From this I also attached a before/after of the manual resculpting I do to every background model in this segment. Most of my geometry is done procedurally but this is an important step to add a more organic feeling to the scenes (it's done in 'zbrush'). Got a fairly standard approach to these shots now so most of my time is spent on waiting for renders.
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