character poseing
After some repetetive work of putting out curves I now have the first test look of the character. Here's a short camera movement to see how it works in 3d. After some tweaking on this I will make the other side nonsymetrical and then skin the curves. Hopefully I'll get out an animation test until tomorrow.
I also did this version with motion blur turned on, it is quite interesting in how much better it looks, the hard lines doesn't do well without it.
I also did this version with motion blur turned on, it is quite interesting in how much better it looks, the hard lines doesn't do well without it.
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