Posts

Cloth demo gif

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Made an example to clearer show the benefit of the OpenCL cloth solver. 

First substance material test

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First ever test making a Substance designer material from scratch. 

Attractor

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One of my first posts ever was an attractor. It's a bit easier to work with these things nowadays. Was suppose to help someones with a line of vex code but got hooked finding interesting numbers for it.

clother v1.0

Here's a functional setup for the "clother".  

Clother improved

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Improved solving. Now stepping from rest rather than trying to jump to end position and then solve that. 

OpenCL cloth

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Converted the setup to OpenCL for major performance boost. Next I need to unpin my points at collision. 

procedural cloth

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Dusting of this space. First time in long time not doing anything outside work. Here's a functional procedural cloth solver. Lot's of potential improvements, reckon I first need to specify what I need it for. Originally started out looking for better models when dealing with deformations. Sooner or later I need to bring it into OpenCL though, this pic takes about 15 secs.