Posts

Showing posts with the label watercolour

edgeFlow v002

Image
Update, motion better transfered from animation to geometry. Animation here.

edgeFlow test

Image
Back to free thinking. I took one of the watercolour elements and converted it to geo which will create some kind of 3d effect. To get a quick test out I made this particle sim but I'm ment to create something more interesting and more in line with the fluid simulation itself. Animation here.

watercolour horizon test 2

Image
Painted some random colours onto a very wet watercolour sheet and let it smudge itself out for ~12 hours (quite amazing what those last 6h did). Captured the result and slaped it over this night sky. Next up is an animation with the elements together to get an idea of what I need to able to control, in other words, what I need to generate in CG and what can be real elements.

watercolour horizon test

Image
Did some tests with filming watercolour diffusing through paper and water. Here's a test comp with one of the resulting elements from the water test, comped ontop of the horizon picture. The vibration is from me adding more spots in the water and the noise is due to little light exposure. I'll correct this for next test.